Sora Tanka
As a lifelong otaku and pop culture enthusiast, I spend my time exploring underground animation, vintage cinema, and the hidden gems of streaming media.
Published: August 27, 2026 | 8 min read | Last updated: August 27, 2026
Genshin Impact just walked into a gacha convention wearing full Elden Ring cosplay, and somehow it works. Nodusfall, HoYoverse's shock announcement from Gamescom Opening Night Live 2026, ditches the pastel anime aesthetic the studio built its empire on for grim castles, towering mythic beasts, and combat that looks lifted straight from a FromSoftware fever dream. If you spent the last few days scrolling clips of a giant lion-headed boss and wondering since when does HoYoverse make Soulslikes, you are not alone. This guide breaks down what Nodusfall actually is, how its Weavers fight, whether the free-to-play label means another gacha grind, and when you might actually get to play it.
⚡ Quick Answer
Nodusfall is HoYoverse's new co-op action RPG, revealed at Gamescom 2026, that swaps the studio's usual anime look for a dark, Elden Ring inspired fantasy world. Players become Weavers who team up to hunt giant mythic creatures called Dreadnodi. It's confirmed free-to-play, and unlike Genshin Impact, HoYoverse says characters will not be gacha pulls.
What Is Nodusfall, Exactly?
Nodusfall is HoYoverse's new cooperative, dark-fantasy action RPG, unveiled as a surprise opening reveal at Gamescom Opening Night Live on August 25, 2026. The pitch is simple on paper: divine authority has collapsed, monstrous entities called Dreadnodi now roam a broken world, and up to four players step in as Weavers, beings shaped by divine power, to hunt them down together.
That description alone wouldn't raise many eyebrows. What did was the look of the thing. HoYoverse built its empire on bright, anime-style worlds like Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero. Nodusfall throws that visual identity out the window in favor of grim castles, muscular titans, and lighting that looks pulled from a FromSoftware cinematic. It's built in Unreal Engine 5 rather than the Unity engine behind HoYoverse's other major titles, which alone signals this isn't a reskin of an existing system.
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Wait, the Genshin Impact Studio Made This?
If your first reaction to the trailer was "since when does HoYoverse do this," you reacted exactly the way HoYoverse wanted you to. The reveal doubled as a full rebrand moment, the kind of tonal shift you'd expect from a studio trying to prove it's more than one aesthetic. Nodusfall wasn't cooked up overnight, either: an early teaser website reportedly went live around 10 months before this full reveal, meaning HoYoverse has quietly been building toward this pivot for the better part of a year.
For a company whose fortune was built on cute characters and wish banners, betting big on a grim, mythologically inspired co-op brawler is a genuinely risky swing, and the internet has feelings about it.
Meet the Weavers: Story, Setting, and the Dreadnodus Threat
Nodusfall's narrative frames its heroes as Weavers, beings shaped by divine power and tasked with restoring order to a world where the old gods have failed. The trouble comes from the Dreadnodi, corrupted mythic entities that have twisted legendary creatures and left the world in ruins. Defeating one apparently lets Weavers claim a sliver of its divinity and carry that power into future fights, a hook that sounds part Soulslike, part Monster Hunter carving system.
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Trailer footage shows a genuine bestiary: a dragon and a phoenix looming over the landscape, packs of giant wolves, a titan with its head wreathed in flame, and a hulking figure hammering away at an anvil. HoYoverse is clearly pulling from a mix of mythological traditions rather than sticking to one culture's monster roster.
How Combat Works: Elden Ring Vibes Meet Monster Hunter Co-Op
Combat is where the FromSoftware comparisons get loudest. Early footage includes a boss that's a dead ringer for Elden Ring's Malenia, another that echoes Godfrey right down to the lion companion, and general framing that feels lifted from a Souls cinematic. HoYoverse hasn't hidden the influence, either: the trailer's own title card reads "Wield Divinity, Sever the Dreadnodus."
At the same time, the actual gameplay loop leans closer to Monster Hunter: squads of players, four based on early footage, coordinating against single, enormous targets rather than clearing linear dungeons solo. Weapons shown include greatswords, standard swords, bows, and magic, and players can reportedly transform into a divine, light-infused giant mid-fight for a burst of power. Hands-on previews describe the pacing as faster than typical big-budget action RPGs, with players choosing different Styles and skill combinations rather than fixed classes.
📊 Key Stat: FromSoftware already has its own multiplayer Elden Ring project, Elden Ring Nightreign, which launched in 2025, with The Duskbloods following as a Switch 2 exclusive later in 2026. Nodusfall is stepping into a co-op Souls-like genre that's already heating up. (Source: GameSpot)
Is Nodusfall Really Free-to-Play, or Just Gacha in a Trench Coat?
This is the question everyone actually cares about. HoYoverse's three flagship games all use gacha systems, so when word got out that Nodusfall would be free-to-play, the obvious follow-up was: free-to-play like Genshin, or free-to-play like an actual free game?
According to developers speaking at Gamescom, it's closer to the second option.
"Nodusfall will be a free-to-play, long-term game."
The team went on to clarify that characters won't be handed out through random draws the way they are in Genshin Impact or Honkai: Star Rail. Instead, the plan is to let players unlock the core roster through regular play, with cosmetic monetization (outfits, hairstyles, accessories) doing the heavy lifting on revenue instead of a pity system. That's a meaningful departure for a studio that built a fortune on wish banners, and it's already softened some of the internet's skepticism. It doesn't rule out battle passes or seasonal content, HoYoverse hasn't detailed the full monetization plan yet, but "no character gacha" is a genuinely different pitch from the rest of the HoYoverse catalog.
Nodusfall vs. Elden Ring: Homage or Copycat?
Reactions to the reveal split almost instantly. Some fans see clear, specific lifts, that lion-headed boss in particular drew immediate side-by-side comparisons to Elden Ring's Godfrey, while another creature's design echoes the Nameless King from Dark Souls 3. Others argue that wearing your influences this openly isn't automatically a problem; the debate has already been compared to the long-running argument over whether Palworld borrows too heavily from Pokemon.
| Feature | Nodusfall | Elden Ring |
|---|---|---|
| Developer | HoYoverse | FromSoftware |
| Multiplayer | 4 player co-op by design | Solo focused, limited co-op |
| Monetization | Free-to-play, no character gacha | One-time purchase plus paid DLC |
| Visual style | Realistic dark fantasy, new for HoYoverse | Realistic dark fantasy, established |
| Release status | Unannounced, revealed 2026 | Released 2022 |
When Can You Actually Play Nodusfall? Release Date and Platforms
Here's the deflating part: HoYoverse hasn't confirmed a release date, launch platforms, or even a release window. All of HoYoverse's previous major titles launched on PC first before expanding to consoles, and industry chatter has floated a possible 2027 window given the Unreal Engine 5 development timeline, but none of that is official yet.
💡 Pro Tip: Pre-register through the official Nodusfall website and follow its social accounts directly rather than relying on leaks. HoYoverse has a history of testing features in closed betas before anything gets confirmed publicly.
My Take as an Anime Fan Watching HoYoverse Go Full Souls-Like
When I first pulled up the trailer, my reaction was somewhere between "wait, is this the right link" and genuine excitement. I've spent years watching HoYoverse chase the same gacha loop across three different anime skins, so seeing the studio actually risk its identity on something this different caught me off guard in a good way. I noticed the trailer never once showed a character banner or a wish pull screen, which, for a HoYoverse reveal, is almost as surprising as the art style itself. I'm cautiously optimistic. The Elden Ring cosplay is obvious, sure, but if Nodusfall nails the co-op monster hunting loop while actually keeping its promise on no character gacha, this could be the rare HoYoverse project I play without feeling nickel and dimed.
Conclusion
Nodusfall is a genuine curveball from a studio that rarely takes creative risks this big. Whether it ends up feeling like a true evolution or just Elden Ring cosplay with a battle pass depends entirely on details HoYoverse hasn't shared yet: release date, platforms, and the full monetization model beyond "no gacha." What's already clear is that HoYoverse is done being a one-genre studio, and Nodusfall's Weavers are about to test whether the company's massive anime fanbase is willing to follow it into a much darker, much heavier world. Pre-register now, keep an eye on the official channels, and get ready to find out if severing a Dreadnodus is as satisfying as it sounds.
Frequently Asked Questions
What is Nodusfall?
Nodusfall is HoYoverse's new cooperative dark-fantasy action RPG, revealed at Gamescom Opening Night Live 2026. Players become Weavers who team up to hunt giant corrupted creatures called Dreadnodi in a world where divine authority has collapsed. It's a major visual and tonal departure from HoYoverse's anime-style hits like Genshin Impact.
Is Nodusfall a gacha game?
No, not for characters. HoYoverse has confirmed Nodusfall is free-to-play, but unlike Genshin Impact or Honkai: Star Rail, characters will not be obtained through random draws. Instead, players unlock the roster through regular play, while cosmetics like outfits and hairstyles will likely be the main paid option.
When does Nodusfall release?
HoYoverse has not announced a release date, launch window, or confirmed platforms for Nodusfall. Given its Unreal Engine 5 development and HoYoverse's usual PC-first rollout, some outlets have speculated about a possible 2027 window, but nothing is official. Pre-registration is open on the official Nodusfall website now.
What platforms will Nodusfall be on?
Platforms have not been confirmed yet. HoYoverse's previous major titles, including Genshin Impact, all launched on PC before later expanding to consoles, and Nodusfall's Unreal Engine 5 foundation suggests a similar rollout is likely, though HoYoverse has not officially confirmed console support or exclusivity for Nodusfall.
Is Nodusfall made by the same studio as Genshin Impact?
Yes. Nodusfall comes from HoYoverse, the same publisher and developer behind Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero. It marks the studio's first major departure from its signature anime aesthetic, trading it for a darker, more realistic fantasy style built in Unreal Engine 5.
How is Nodusfall different from Elden Ring?
Nodusfall borrows Elden Ring's dark-fantasy look and some boss designs, but it's built around four-player co-op hunts against giant mythic creatures rather than a solo open-world Souls experience. It's also free-to-play without character gacha, while Elden Ring is a traditional paid, single-purchase game.
📚 Sources & References
- Genshin Impact Maker's Nodusfall Sure Looks Like Multiplayer Elden Ring, GameSpot, August 2026
- HoYoverse's Nodusfall Is Free to Play but Isn't a Typical Gacha Game, PC Gamer, August 2026
- HoYoverse's Nodusfall Has Elden Ring Fans Split Over Boss Designs, Dexerto, August 2026
- HoYoverse Reveals Nodusfall at Gamescom Opening Night Live 2026, GosuGamers, August 2026
- Nodusfall Is a New Co-Op Action Game From HoYoverse, Game8, August 2026
- Official Nodusfall Website and Pre-Registration, HoYoverse
















